GLIPH / gliph.us

Fonts for Game Development

How to pick fonts for game UI and titles — licensing, readability at small sizes, localization, pixel fonts, and how to build your own TTF with GLIPH.

A game HUD and menu mock-up using a pixel display font and a readable UI font, with a glyph sheet used to build the custom typeface

Display type vs UI type

Pixel and bitmap fonts

Licensing: the step that gets skipped

Localization and layout

Performance and packaging

Making your own game font